![]() ![]() ![]() Greater Blind-Fight reduces the Total Concealment miss penalty from 50% to 20% (really 4% with second die roll) as well as increasing the distance for negating the penalties of invisible ranged attackers for any range.īased on the description of Blind-Fight being for melee it makes sense that this isn't working as intended, especially as the ranged attack specific feat Improved Precise Shot seems to be similar to Improved Blind Fight in how it works. Improved Blind-Fight ignores 20% concealment (similar to Improved Precise shot, though Improved Blind-Fight seems better since having a second roll increases your chances to bypass 50% concealment), and it also grants the ability to negate the penalties of invisible ranged attackers up to 30 feet, though apparently you need to succesfully pinpoint them first (I'm not sure what that entails). ![]() Improved Blind-Fight and Greater Blind-Fight are also excellent picks for my Archer. With the addtional die roll on a concealment miss, 50% -> 25% (Displacement / Greater Invisibility) and 20% -> 4% (Blur), Gaze Immunity as well as avoiding all of the AC penalties from an attack by an invisible creature in melee range, it seems far too good to pass up. I'm currently level 14, but I would probably roll back to level 13 and grab Blind Fight instead of Arcane Pool if this is by design. I've done a bit of googling to discover whether this is meant to be or not and some sites indicate this is expected behaviour, others that it should only apply to melee attacks. However I just discovered that Blind Fight works for ranged attacks, despite the description being fairly clear that it is for melee attacks. My character's backstory/personality mandates Intelligence be at least 14, so it would be nice to weasel some extra damage out of that, and the whole Combat Expertise chain is pretty useless for a primarily ranged combatant, unless I'm overlooking something, which I might be.It's pretty hard as an Eldritch Archer countering Blur and Displacement even when relying on True Sight from other party members since that does not negate the miss chance from Blur / Displacement / Greater Invisibility. (I have to really work to keep my mouth shut when I'm a player I spend so much time GMing that whenever a rules issue arises, in any system we play, I usually start offering "how *I* would do it" advice.)Īnnoyed at Focused Shot. (We use all the "core" hardcovers, such as the PHB, APG, ACG, AMG, and specific races from ARG, but not setting-based books, and whatever the latest errata might be, unless specifically changed by house rules/setting values.) In play, we mostly rely on D20PFSRD as the "text" of the rules, with the GM, of course, having final authority if there's an ambiguous interpretation. Is this based on the online SRD (), or some other source? I greatly doubt my GM will give me any agita over these feats, but I'd like to have an official, "Yes, Paizo says so" source I can point to.
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